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Atomic Space Command Ativador





















































About This Game Atomic Space CommandAtomic Space Command is a multi-crew co-op/competitive spaceship combat game played in a Solar Arena. Our vision for this game is to make it like when you were a little kid, playing with spaceship toys in your room with your buddies, putting them together and flying them into battles!*NOTE THIS IS A BETA VERSION* We are looking to work with fans to iterate the game and make it super extra awesomesauce! But since it is early days we have a lot of things to fix and improve, so please don't be shy in sharing your thoughts on the Atomic Space Command Steam Discussions.The pricing reflects what we need to keep our small indie dev studio going, so please support us in these early days! THANK YOU!FeaturesYou are an Atomic Overlord competing for the coveted Spice Atomic. Often teaming up with allied Atomic Overlords (your friends), you field co-op armadas to battle across the solar system, build on planets, and extract Spice Atomics to claim victory!Explore a solar system arena with up to 8 player-controlled ships on your team.Compete in local and online co-op multiplayer gameplay.Devise spaceborne strategies with ship crew management and simulation features.Challenge other players in the PvP arena or fly solo in PvE.Customize your ship with dozens of parts, a unique crew, and a variety of powerful Atomic Commanders.Share command of a ship and its systems with a friend -- or brave the dangers of space alone.Build bases on planets to expand and resupply your fleet.Decorate your ship with tons of vanity items -- including trails, ship decals, snap-on decorations, and crew skins.The game is way more fun with friends, so have them sign up too!We want to know what you think and what you'd like the game to become. You're welcome to stream the game and put up videos. Just let people know that it's not done yet!No, You Shut Up! is an independent game studio based in San Francisco Bay Area, California. We're a bunch of game developers who've worked on The Sims, SimCity, Spore, Mass Effect, Sonic the Hedghog and numerous Adventure Time Games. No, You Shut Up! is our name, but don't take it personally. Well, not this time anyway. 1075eedd30 Title: Atomic Space CommandGenre: Action, Simulation, Strategy, Early AccessDeveloper:No, You Shut Up Inc.Publisher:No, You Shut Up Inc.Release Date: 13 Oct, 2016 Atomic Space Command Ativador atomic space command DO NOT BUY. The game does not run at all now that the devs have shut down their server and they are out of business. You've been warned.. DO NOT BUY! Developer is out of business! Game is currently a scam.. Not recommended anymore since the developers abandoned ship.... The concept of the game is interesting. Yet when i tried to play it first took me 40 minutes to figure out that some how i had to use discord in order to connect to the game. When i tried looking for a match i couldnt find even one. on my second hour i came across another player in a match which left half way through. This is the same on both eu and na servers. I admit i bought this game on discount but it isnt even the 5 euro's i payed for the game, since there are no players that play this game.. Summary: Game controls are confusing and a better tutorial is needed. Lots of fun to be had and I am excited to watch this game grow.EA review: Game has some great systems in place and already seems pretty stable so far. It lacks a good tutorial, there are currently 3 videos which are helpful but not nearly enough is covered. Once it's more complete it will be a very fun game to play with a group or even solo. Ship size allows from 2 -10 people to be on board. Now I am not sure how many people can coop on one ship but from what I've played so far I would guess even on a big 10-man ship 2 or 3 people controlling it would be plenty.. Summary: Game controls are confusing and a better tutorial is needed. Lots of fun to be had and I am excited to watch this game grow.EA review: Game has some great systems in place and already seems pretty stable so far. It lacks a good tutorial, there are currently 3 videos which are helpful but not nearly enough is covered. Once it's more complete it will be a very fun game to play with a group or even solo. Ship size allows from 2 -10 people to be on board. Now I am not sure how many people can coop on one ship but from what I've played so far I would guess even on a big 10-man ship 2 or 3 people controlling it would be plenty.. There is nothing more appealing to me then this type of game. It has my favorite elements: Space, Micromanagment, fast paced gameplay- but it is not worth the price tag. The controls change seemingly randomly, playing solo is unreasonably difficult, and the WORST part- Microtransactions. If you're not finished with the game and selling it for more than zero dollars, you should not be asking for more money for ingame currency. Besides that cardinal sin in gaming, the tutorials are stuttery videos, and there are very few custimization settings for video or sound. I wish this game was better, and I'm hoping to turns into somthing I can play, but in its current form it is not somthing you'd want to put your time or money into.. More of a crafting\/economy space game. Not really my type of game. At least I bought it cheap on sale. Runs for now but servers will be shut down soon and will no longer be playable. Company went out of business.... Pretty awesome game, definitely still needs some work, theres a reason why this is Early Access, but don't let that stop you! It's going to be exciting to watch this game develop, and I absolutely cannot wait for the campaign to be finished.Game controls are a little confusing and need some better explanation, the three tutorial videos are definitely not enough and will be overwhelming for a new player.Update: There were some issues with AI and a few others that I posted in my previous review that seem to be fixed now. Making a lot of progress, and its only been a month. The UI and overall game is feeling a lot more polished and the AI, while still aggressive seems to be functoining adequately. Still running into bugs but no showstoppers other than some issues repairing modules on the Cutter chassis.

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